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Variable

Static Public Summary
public
public

JCT8836: *

public

A quaternion is a mathematical construct useful for describing rotations in three-dimensional space.

Static Public

public JCT11280: * source

import {JCT11280} from 'jscenekit/js/third_party/ecl.js'

public JCT8836: * source

import {JCT8836} from 'jscenekit/js/third_party/ecl.js'

public SCNQuaternion: SCNVector4 source

import SCNQuaternion from 'jscenekit/js/SceneKit/SCNQuaternion.js'

A quaternion is a mathematical construct useful for describing rotations in three-dimensional space. Although its implementation differs from that of a 4-component vector, you specify a quaternion value using the same fields as an SCNVector4 structure.SceneKit uses unit quaternions (those whose components satisfy the equation xx + yy + zz + ww == 1) for the orientation property of nodes.

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