js/SceneKit/SCNVector3EqualToVector3.js
'use strict'
//import SCNVector3 from './SCNVector3'
const _epsilon = 0.00001
/**
* Returns a Boolean value that indicates whether the corresponding components of two vectors are equal.
* @access public
* @param {SCNVector3} a - The first vector.
* @param {SCNVector3} b - The second vector.
* @returns {boolean} -
* @desc This function performs a numeric (not bitwise) comparison of each pair of component values.
* @see https://developer.apple.com/documentation/scenekit/1409643-scnvector3equaltovector3
*/
const SCNVector3EqualToVector3 = function(a, b) {
return Math.abs(a.x - b.x) < _epsilon
&& Math.abs(a.y - b.y) < _epsilon
&& Math.abs(a.z - b.z) < _epsilon
}
export default SCNVector3EqualToVector3