js/SceneKit/SCNVector3EqualToVector3.js
- 'use strict'
-
- //import SCNVector3 from './SCNVector3'
-
- const _epsilon = 0.00001
-
- /**
- * Returns a Boolean value that indicates whether the corresponding components of two vectors are equal.
- * @access public
- * @param {SCNVector3} a - The first vector.
- * @param {SCNVector3} b - The second vector.
- * @returns {boolean} -
- * @desc This function performs a numeric (not bitwise) comparison of each pair of component values.
- * @see https://developer.apple.com/documentation/scenekit/1409643-scnvector3equaltovector3
- */
- const SCNVector3EqualToVector3 = function(a, b) {
- return Math.abs(a.x - b.x) < _epsilon
- && Math.abs(a.y - b.y) < _epsilon
- && Math.abs(a.z - b.z) < _epsilon
- }
-
- export default SCNVector3EqualToVector3