js/SceneKit/SCNTransparencyMode.js
'use strict'
/**
* The modes SceneKit uses to calculate the opacity of pixels rendered with a material, used by the transparencyMode property.
* @typedef {Object} SCNTransparencyMode
* @property {number} aOne - SceneKit derives transparency information from the alpha channel of colors. The value 1.0 is opaque.
* @property {number} rgbZero - SceneKit derives transparency information from the luminance of colors. The value 0.0 is opaque.
* @see https://developer.apple.com/documentation/scenekit/scntransparencymode
*/
const SCNTransparencyMode = {
aOne: 0,
rgbZero: 1
}
export default SCNTransparencyMode