js/SceneKit/SCNShadableHelper.js
'use strict'
import NSObject from '../ObjectiveC/NSObject'
export default class SCNShadableHelper extends NSObject {
static get _propTypes() {
return {
owner: ['SCNGeometry', '_owner'],
shaderModifiers: ['NSDictionary', '_shaderModifiers']
}
}
constructor() {
super()
this._owner = null
this._shaderModifiers = null
}
}