js/SceneKit/SCNSceneExportProgressHandler.js
'use strict'
/**
* The signature for the block that SceneKit calls during scene export.
* @type {function(totalProgress: number, error: ?Error, stop: UnsafeMutablePointer<ObjCBool>): void}
* @param {number} totalProgress - A number between 0.0 and 1.0 that indicates the progress of the export operation, with 0.0 indicating that the operation has just begun and 1.0 indicating the operation has completed.
* @param {?Error} error - An error encountered during the export process, or nil if no errors have occurred.
* @param {UnsafeMutablePointer<ObjCBool>} stop - Set *stop to true inside the block to cancel export.
* @returns {void}
* @desc stopSet *stop to true inside the block to cancel export.
* @see https://developer.apple.com/documentation/scenekit/scnsceneexportprogresshandler
*/
const SCNSceneExportProgressHandler = (totalProgress, error, stop) => {}
export default SCNSceneExportProgressHandler