js/SceneKit/SCNPhysicsNoiseField.js
'use strict'
import SCNPhysicsField from './SCNPhysicsField'
/**
*
* @access public
* @extends {SCNPhysicsField}
*
*/
export default class SCNPhysicsNoiseField extends SCNPhysicsField {
/**
* constructor
* @access public
* @constructor
*/
constructor() {
super()
this._smoothness = 0.0
this._animationSpeed = 1.0
}
}