js/SceneKit/SCNPhysicsBehavior.js
'use strict'
import NSObject from '../ObjectiveC/NSObject'
/**
* The abstract superclass for joints, vehicle simulations, and other high-level behaviors that incorporate multiple physics bodies.
* @access public
* @extends {NSObject}
* @see https://developer.apple.com/documentation/scenekit/scnphysicsbehavior
*/
export default class SCNPhysicsBehavior extends NSObject {
/**
* constructor
* @access public
* @constructor
*/
//construtor() {
//}
}