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js/SceneKit/SCNPhysicsBehavior.js

'use strict'

import NSObject from '../ObjectiveC/NSObject'

/**
 * The abstract superclass for joints, vehicle simulations, and other high-level behaviors that incorporate multiple physics bodies.
 * @access public
 * @extends {NSObject}
 * @see https://developer.apple.com/documentation/scenekit/scnphysicsbehavior
 */
export default class SCNPhysicsBehavior extends NSObject {

  /**
   * constructor
   * @access public
   * @constructor
   */
  //construtor() {
  //}
}