js/SceneKit/SCNParticleModifierStage.js
'use strict'
/**
* Stages of SceneKit’s particle simulation process into which you can insert modifier blocks, used by the addModifier(forProperties:at:modifier:) method.
* @typedef {Object} SCNParticleModifierStage
* @property {number} preDynamics - The stage before SceneKit simulates the motion of particles.
* @property {number} postDynamics - The stage after SceneKit simulates the motion of particles.
* @property {number} preCollision - The stage before SceneKit simulates the results of collisions between particles and scene geometry.
* @property {number} postCollision - The stage after SceneKit simulates the results of collisions between particles and scene geometry.
* @see https://developer.apple.com/documentation/scenekit/scnparticlemodifierstage
*/
const SCNParticleModifierStage = {
preDynamics: 0,
postDynamics: 1,
preCollision: 2,
postCollision: 3
}
export default SCNParticleModifierStage