js/SceneKit/SCNParticleInputMode.js
'use strict'
/**
* Options for the input value of the property controller’s animation, used by the inputMode property.
* @typedef {Object} SCNParticleInputMode
* @property {number} overLife - The controller’s effect on a particle property is a function of the time since the particle’s birth.
* @property {number} overDistance - The controller’s effect on a particle property is a function of the particle’s distance from the position of a specified node.
* @property {number} overOtherProperty - The controller’s effect on a particle property is a function of another of the particle’s properties.
* @see https://developer.apple.com/documentation/scenekit/scnparticleinputmode
*/
const SCNParticleInputMode = {
overLife: 0,
overDistance: 1,
overOtherProperty: 2
}
export default SCNParticleInputMode