js/SceneKit/SCNParticleEvent.js
'use strict'
/**
* Significant events in the life spans of simulate particles, used by the handle(_:forProperties:handler:) method.
* @typedef {Object} SCNParticleEvent
* @property {number} birth - Occurs when new particles spawn.
* @property {number} death - Occurs when particles reach the end of their life span.
* @property {number} collision - Occurs when particles collide with scene geometry.
* @see https://developer.apple.com/documentation/scenekit/scnparticleevent
*/
const SCNParticleEvent = {
birth: 0,
death: 1,
collision: 2
}
export default SCNParticleEvent