js/SceneKit/SCNParticleBlendMode.js
'use strict'
/**
* Options for combining source and destination pixel colors when compositing particles during rendering, used by the blendMode property.
* @typedef {Object} SCNParticleBlendMode
* @property {number} additive - The source and destination colors are added together.
* @property {number} subtract - The source color is subtracted from the destination color.
* @property {number} multiply - The source color is multiplied by the destination color.
* @property {number} screen - The source color is added to the destination color times the inverted source color.
* @property {number} alpha - The source and destination colors are blended by multiplying the source alpha value.
* @property {number} replace - The source color replaces the destination color.
* @see https://developer.apple.com/documentation/scenekit/scnparticleblendmode
*/
const SCNParticleBlendMode = {
additive: 0,
subtract: 1,
multiply: 2,
screen: 3,
alpha: 4,
replace: 5
}
export default SCNParticleBlendMode