js/SceneKit/SCNParticleBirthLocation.js
'use strict'
/**
* Options for the initial location of each emitted particle, used by the birthLocation property.
* @typedef {Object} SCNParticleBirthLocation
* @property {number} surface - New particles can be created at any location on the surface of the emitter shape.
* @property {number} volume - New particles can be created at any location within the volume of the emitter shape.
* @property {number} vertex - New particles can be created at only at the locations of the vertices in the emitter shape.
* @see https://developer.apple.com/documentation/scenekit/scnparticlebirthlocation
*/
const SCNParticleBirthLocation = {
surface: 0,
volume: 1,
vertex: 2
}
export default SCNParticleBirthLocation