js/SceneKit/SCNParticleBirthDirection.js
'use strict'
/**
* Options for the initial direction of each emitted particle, used by the birthDirection property.
* @typedef {Object} SCNParticleBirthDirection
* @property {number} constant - The emitting direction is the same for all particles.
* @property {number} surfaceNormal - The emitting direction for each particle is along the surface normal vector at the point where the particle is emitted.
* @property {number} random - SceneKit randomizes the emitting direction for each particle.
* @see https://developer.apple.com/documentation/scenekit/scnparticlebirthdirection
*/
const SCNParticleBirthDirection = {
constant: 0,
surfaceNormal: 1,
random: 2
}
export default SCNParticleBirthDirection