js/SceneKit/SCNMatrix4Scale.js
'use strict'
//import SCNMatrix4 from './SCNMatrix4'
import SCNMatrix4MakeScale from './SCNMatrix4MakeScale'
/**
* Returns a new matrix created by concatenating the specified matrix with a scale transformation.
* @access public
* @param {SCNMatrix4} m -
* @param {number} sx -
* @param {number} sy -
* @param {number} sz -
* @returns {SCNMatrix4} -
* @desc The resulting transformation consists of the specified scale followed by the transformation represented by the mat parameter.
* @see https://developer.apple.com/documentation/scenekit/1409653-scnmatrix4scale
*/
const SCNMatrix4Scale = function(m, sx, sy, sz) {
return m.mult(SCNMatrix4MakeScale(sx, sy, sz))
}
export default SCNMatrix4Scale