js/SceneKit/SCNCullMode.js
'use strict'
/**
* The modes SceneKit uses to determine which polygons to render in a surface, used by the cullMode property.
* @typedef {Object} SCNCullMode
* @property {number} back -
* @property {number} front -
* @see https://developer.apple.com/documentation/scenekit/scncullmode
*/
const SCNCullMode = {
back: 0,
front: 1
}
export default SCNCullMode