js/SceneKit/SCNAnimationEventBlock.js
- 'use strict'
-
- //import CAAnimation from '../QuartzCore/CAAnimation'
-
- /**
- * Signature for the block called when an animation event triggers.
- * @type {function(animation: CAAnimation, animatedObject: Object, playingBackward: boolean): void}
- * @param {CAAnimation} animation - The animation triggering the animation event.
- * @param {Object} animatedObject - The Scene Kit object affected by the animation.
- * @param {boolean} playingBackward - true if the animation is playing in reverse; otherwise, false.
- * @returns {void}
- * @see https://developer.apple.com/documentation/scenekit/scnanimationeventblock
- */
- const SCNAnimationEventBlock = (animation, animatedObject, playingBackward) => {}
-
- export default SCNAnimationEventBlock