js/QuartzCore/CATransform3D.js
'use strict'
/**
* Defines the standard transform matrix used throughout Core Animation.
* @access public
* @see https://developer.apple.com/documentation/quartzcore/catransform3d
*/
export default class CATransform3D {
// Initializers
/**
*
* @access public
* @constructor
* @param {number[][]} m -
* @see https://developer.apple.com/documentation/quartzcore/catransform3d/1523734-init
*/
constructor(m) {
// Instance Properties
this._m11 = 1
this._m12 = 0
this._m13 = 0
this._m14 = 0
this._m21 = 0
this._m22 = 1
this._m23 = 0
this._m24 = 0
this._m31 = 0
this._m32 = 0
this._m33 = 1
this._m34 = 0
this._m41 = 0
this._m42 = 0
this._m43 = 0
this._m44 = 1
}
// Instance Properties
}