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import SCNPhysicsCollisionCategory from 'jscenekit/js/SceneKit/SCNPhysicsCollisionCategory.js'
public class | source

SCNPhysicsCollisionCategory

Default values for a physics body’s categoryBitMask and collisionBitMask properties.

See:

Member Summary

Public Members
public get

With this collision mask, a physics body can collide with all other physics bodies.

public get
public get

Method Summary

Public Methods
public

init(rawValue: number): void

Public Members

public get all: SCNPhysicsCollisionCategory source

With this collision mask, a physics body can collide with all other physics bodies.

See:

Public Methods

public init(rawValue: number): void source

Params:

NameTypeAttributeDescription
rawValue number

Return:

void

See: