SCNDebugOptions
Options for drawing overlays with SceneKit content that can aid in debugging, used with the debugOptions property.
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Only lights whose type is omni or spot have an area of effect; directional and ambient lights affect the entire scene. |
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When this option is enabled, SceneKit still renders scene geometry with all associated materials, then overlays a wireframe rendering of the same geometry. |
Public Members
public get showBoundingBoxes: SCNDebugOptions source
public get showLightExtents: SCNDebugOptions source
Only lights whose type is omni or spot have an area of effect; directional and ambient lights affect the entire scene.
public get showLightInfluences: SCNDebugOptions source
public get showPhysicsFields: SCNDebugOptions source
public get showPhysicsShapes: SCNDebugOptions source
public get showWireframe: SCNDebugOptions source
When this option is enabled, SceneKit still renders scene geometry with all associated materials, then overlays a wireframe rendering of the same geometry. You can use this option, for example, to debug material rendering issues.